set Ambient Lighting
open fun setAmbientLighting(value: ModuleConfigProtos.ModuleConfig.AmbientLightingConfig): ModuleConfigProtos.ModuleConfig.Builder
open fun setAmbientLighting(builderForValue: ModuleConfigProtos.ModuleConfig.AmbientLightingConfig.Builder): ModuleConfigProtos.ModuleConfig.Builder
TODO: REPLACE
Content copied to clipboard
.meshtastic.ModuleConfig.AmbientLightingConfig ambient_lighting = 11;